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Dart: Fillstyle on Cavnas

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To be able to draw on canvas in Dart you need two things. A canvas element defined and a canvas rendering context to draw on. In this example we use a CanvasRenderingContext2D to fillstyle a set of rectangles with rgb colors of size x and y. Modified for Dart, mozilla developer example can be done the following way. Check a live example here. [sourcecode lang=”html”] <html> <head> <title>CanvasFillstyleExample</title> </head> <body> <canvas id="canvas" width="600" height="600"></canvas> <script type="text/javascript" src="CanvasFillstyleExample.dart.app.js"></script> </body> </html> [/sourcecode] [sourcecode lang=”java”] draw() { var ctx = document.query(‘canvas’).getContext(‘2d’); for (var i=0;i<6;i++){ for (var j=0;j<6;j++){ ctx.fillStyle = ‘rgb(’ + (255-42.5*i).floor().toString() + ‘,’ + (255-42.5*j).floor().toString() + ‘,0)’; ctx.fillRect(j*25,i*25,25,25); } } } [/sourcecode]